@advjs/monorepo / @advjs/client / useGameStore
Variable: useGameStore
constuseGameStore:StoreDefinition<"@advjs/client:game",Pick<{deleteRecord: (index) =>Promise<void>;isLoading:ComputedRef<boolean>;loadStatus:Ref<AdvGameLoadStatusEnum,AdvGameLoadStatusEnum>;readRecord: (index) =>Promise<CurStateType>;readRecordMeta: (index) =>Promise<AdvGameRecordMeta>;saveRecord: (index,data) =>Promise<void>;saveRecordMeta: (index,meta) =>Promise<void>;startChapter:Ref<any,any>;startNode:Ref<any,any>; },"loadStatus"|"startChapter"|"startNode">,Pick<{deleteRecord: (index) =>Promise<void>;isLoading:ComputedRef<boolean>;loadStatus:Ref<AdvGameLoadStatusEnum,AdvGameLoadStatusEnum>;readRecord: (index) =>Promise<CurStateType>;readRecordMeta: (index) =>Promise<AdvGameRecordMeta>;saveRecord: (index,data) =>Promise<void>;saveRecordMeta: (index,meta) =>Promise<void>;startChapter:Ref<any,any>;startNode:Ref<any,any>; },"isLoading">,Pick<{deleteRecord: (index) =>Promise<void>;isLoading:ComputedRef<boolean>;loadStatus:Ref<AdvGameLoadStatusEnum,AdvGameLoadStatusEnum>;readRecord: (index) =>Promise<CurStateType>;readRecordMeta: (index) =>Promise<AdvGameRecordMeta>;saveRecord: (index,data) =>Promise<void>;saveRecordMeta: (index,meta) =>Promise<void>;startChapter:Ref<any,any>;startNode:Ref<any,any>; },"readRecord"|"readRecordMeta"|"saveRecord"|"saveRecordMeta"|"deleteRecord">>
Defined in: packages/client/stores/useGameStore.ts:10
runtime game store